Horizon Forbidden West: Audience and Industry
Audience
Look at this YouGov blog on the console gaming audience and answer the following questions:
1) What statistics can you find for the number of male / female players for the major consoles?
46% female players on the switch
2) What is the difference between 'hardcore' and 'casual' gamers - and which do you think would play Horizon Forbidden West?
I think Horizon Forbidden West is aimed at more hardcore games considering how it is an open world game so there is a lot to explore which would be very time consuming whereas casual gamers would prefer a game that you can return to and make progress quickly in like the sims.
3) What are the different reasons YouGov researched for why players play games? Which of these would apply to Horizon Forbidden West?
to pass time
to escape from reality
to relax and wind down - I think this applies most
out of habit
1) Why did the writer enjoy Horizon Forbidden West?
The Witcher 3 whilst was also very open world it was too overwhelming for players and exploring a small place would take hours so it would make player be fed up and was only suitable for players who had extensive free time
Industries
Industry research
1) Research Sony PlayStation Studios.
2) What studios are part of Sony PlayStation Studios?
Insomniac games and Guerrilla games
3) What notable games have they produced?
The last of us
Gran turismo
Marvels spider man Horizon
HFW
4) Now research Guerrilla Games. Look at the 'Explore' page in particular. Who owns Guerrilla Games and how does it reflect the modern videogames industry?
Sony
Shows how conglomerates buy many subsidiaries to use either vertical or horizontal integration to their advantage so they make more profit or have more control over their games
5) Choose one of the 'Guerrilla Spotlight' features and write three things you learn about the videogames industry and/or Guerrilla Games from the interview.
The have background information about some of the people who work at their company and what their role is within the company
They have trailers for all of their different games
They have links to the playstation website to buy their games or to learn more about them
Read this USA Today feature on Guerrilla Games. Answer the following questions:
1) Which three companies merged to become Guerrilla Games?
orange games
digital infinity
formula game development
2) What other games and franchises were created by Guerrilla Games?
Killzone
shellshock
3) How did Guerrilla maximise the Killzone franchise?
They would show off play stations latest hardware in their games
4) What did Sony sign with Guerrilla in 2004?
Over a million copies of Killzone were sold
5) How is Horizon Forbidden West described in the article and what is the next stage for the franchise?
Showed a different side to Guerrilla and they will continue to explore further into the Horizon franchise
Regulation and PEGI
1) What is HFW's PEGI rating and what age rating do you feel would be appropriate? Why?
16 which I think is appropriate considering the violent acts and maybe difficulty level of the game
2) Why is regulating videogames difficult in the digital age?
People can easily lie about their ages and buy games that are not meant for them
3) Are attitudes towards media content and regulation changing as a result of the internet? Explain your answer.
I think that regulation is getting worse and what would have been acceptable for a 12 year old to see before the internet has changed to what they are allowed to see now

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